タイトル | Integrating interface slicing into software engineering processes |
本文(外部サイト) | http://hdl.handle.net/2060/19940009895 |
著者(英) | Beck, Jon |
著者所属(英) | Research Inst. for Computing and Information Systems |
発行日 | 1993-08-15 |
言語 | eng |
内容記述 | Interface slicing is a tool which was developed to facilitate software engineering. As previously presented, it was described in terms of its techniques and mechanisms. The integration of interface slicing into specific software engineering activities is considered by discussing a number of potential applications of interface slicing. The applications discussed specifically address the problems, issues, or concerns raised in a previous project. Because a complete interface slicer is still under development, these applications must be phrased in future tenses. Nonetheless, the interface slicing techniques which were presented can be implemented using current compiler and static analysis technology. Whether implemented as a standalone tool or as a module in an integrated development or reverse engineering environment, they require analysis no more complex than that required for current system development environments. By contrast, conventional slicing is a methodology which, while showing much promise and intuitive appeal, has yet to be fully implemented in a production language environment despite 12 years of development. |
NASA分類 | COMPUTER PROGRAMMING AND SOFTWARE |
レポートNO | 94N14368 NASA-CR-192761 NAS 1.26:192761 |
権利 | No Copyright |
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