タイトル | Calculating intersections of surfaces in screen space |
本文(外部サイト) | http://hdl.handle.net/2060/19940008712 |
著者(英) | Banks, David C. |
著者所属(英) | Institute for Computer Applications in Science and Engineering |
発行日 | 1993-07-01 |
言語 | eng |
内容記述 | When surfaces intersect, one may desire to highlight the intersection curve in order to make the shape of the penetrating surfaces more visible. Highlighting the intersection is especially helpful when the surfaces become transparent, because transparency makes the intersections less evident. A technique for locating intersections in screen space using only the information locally available to a pixel is discussed. The technique is designed to exploit parallelism at the pixel level and was implemented on the Pixel-Planes 5 graphics supercomputer. |
NASA分類 | COMPUTER PROGRAMMING AND SOFTWARE |
レポートNO | 94N13185 NASA-CR-191498 NAS 1.26:191498 ICASE-93-41 AD-A269019 |
権利 | No Copyright |