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タイトルDesign considerations for a space database
本文(外部サイト)http://hdl.handle.net/2060/19900011343
著者(英)Moss, Lance M.
著者所属(英)Evans and Sutherland Computer Corp.
発行日1989-08-01
言語eng
内容記述Part of the information used in a real-time simulator is stored in the visual database. This information is processed by an image generator and displayed as a real-time visual image. The database must be constructed in a specific format, and it should efficiently utilize the capacities of the image generator that is was created for. A visual simulation is crucially dependent upon the success with which the database provides visual cues and recognizable scenes. For this reason, more and more attention is being paid to the art and science of creating effective real-time visual databases. Investigated here are the database design considerations required for a space-oriented real-time simulator. Space applications often require unique designs that correspond closely to the particular image-generator hardware and visual-database-management software. Specific examples from the databases constructed for NASA and its Evans and Sutherland CT6 image generator illustrate the various design strategies used in a space-simulation environment. These database design considerations are essential for all who would create a space database.
NASA分類DOCUMENTATION AND INFORMATION SCIENCE
レポートNO90N20659
権利No Copyright
URIhttps://repository.exst.jaxa.jp/dspace/handle/a-is/138455


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