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タイトルUsing a Quadtree Algorithm To Assess Line of Sight
本文(外部サイト)http://hdl.handle.net/2060/20100014100
著者(英)Chamberlain, Robert; Gutt, Gary; Tailor, Eric; Gonzalez, Joseph
著者所属(英)California Inst. of Tech.
発行日2006-01-01
言語eng
内容記述A matched pair of computer algorithms determines whether line of sight (LOS) is obstructed by terrain. These algorithms were originally designed for use in conjunction with combat-simulation software in military training exercises, but could also be used for such commercial purposes as evaluating lines of sight for antennas or determining what can be seen from a "room with a view." The quadtree preparation algorithm operates on an array of digital elevation data and only needs to be run once for a terrain region, which can be quite large. Relatively little computation time is needed, as each elevation value is considered only one and one-third times. The LOS assessment algorithm uses that quadtree to answer LOS queries. To determine whether LOS is obstructed, a piecewise-planar (or higher-order) terrain skin is computationally draped over the digital elevation data. Adjustments are made to compensate for curvature of the Earth and for refraction of the LOS by the atmosphere. Average computing time appears to be proportional to the number of queries times the logarithm of the number of elevation data points. Accuracy is as high as is possible for the available elevation data, and symmetric results are assured. In the simulation, the LOS query program runs as a separate process, thereby making more random-access memory available for other computations.
NASA分類Man/System Technology and Life Support
レポートNOMSC-23665
権利Copyright, Distribution as joint owner in the copyright


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