タイトル | Realtime Three-Dimensional Simulation |
著者(英) | Ramsdell, Craig |
著者所属(英) | Paradigm Simulation, Inc. |
発行日 | 1997-03-01 |
言語 | eng |
内容記述 | Real-time three-dimensional simulations are dependent of three areas: databases and models (3D geometric polygon structure, multiple levels of detail, sound sample waveforms, optimized for interactive, real time use); software applications (software program that controls input devices, visual channels, scene objects, interaction, collision detection, special effects, time of day, weather, I/O, and communication); and hardware (computer, sound processor, monitors control sticks, position trackers, head-mounted displays, amplifiers, speakers, and communications. |
NASA分類 | Computer Programming and Software |
レポートNO | 97N18026 |
権利 | No Copyright |
URI | https://repository.exst.jaxa.jp/dspace/handle/a-is/541933 |
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